FPish.net - Blog entries tagged 'vector'Blog entries shared on FPish.net by our members and tagged 'vector'.uuid:3731354f-d7f7-41df-89fa-ba0f54e97126;id=12552014-07-29T04:37:57Zhttp://www.navision-blog.de/?p=1176Porting Clojure’s persistent data structures to .NET part 1 of n – PersistentVector2012-05-29T14:41:00Z2014-07-29T04:37:57ZRich Hickey created a very nice set of persistent collections for Clojure. I started to port them to FSharpx and today I want to present the PersistentVector. The basic idea is that we want to have something like an array but immutable. Vectors (IPersistentVector) A Vector is a collection of values indexed by contiguous integers. [...]http://gettingsharper.de/?p=294Vector Fun: projection of a vector on another2011-12-07T16:00:00Z2014-07-29T04:37:57ZI just realized that I used a technique – projecting a vector on a line given by another vector – in my last post on ray-tracing that I did not justify in any way. Look at this picture: Given vector … <a href="http://gettingsharper.de/2011/12/07/vector-fun-projection-of-a-vector-on-another/">Weiterlesen <span class="meta-nav">→</span></a>http://gettingsharper.de/?p=207Vector Fun: dot-product2011-11-30T15:12:00Z2014-07-29T04:37:57ZToday I want to give some information on the dot-product and provide it’s implementation for out Vector-type in F# (this will be trivial). The dot-product will be very important for our Raytracer-project because of it’s many uses in analytic-geometry. You … <a href="http://gettingsharper.de/2011/11/30/vector-fun-dot-product/">Weiterlesen <span class="meta-nav">→</span></a>http://gettingsharper.de/?p=189a simple vector-type in F#2011-11-30T12:48:00Z2014-07-29T04:37:57ZAs mentioned here I decided to create my own vector-implementation for 3D vectors. I will start with this here and continually extent this type and it’s helper modules as the need arises for our Raytracer. For now I just want … <a href="http://gettingsharper.de/2011/11/30/a-simple-vector-type-in-f/">Weiterlesen <span class="meta-nav">→</span></a>