Hi,
"()" is used to represent unit. It's very general and can be used in a number of situations, for example;
Cheers,
Andy
"()" is used to represent unit. It's very general and can be used in a number of situations, for example;
> let x = fun () -> ();; val x : unit -> unit > x;; val it : (unit -> unit) = <fun:clo@0> > x();; val it : unit = ()
Cheers,
Andy
thank you for the quick (and correct!) reply :)
You probably want to use the ignore function to make something evealuate to the unit type.
let buttonClicked (e:System.EventArgs) =
MessageBox.Show(e.ToString()) |> ignore
I'm probably going to start sounding like a broken record, but this is covered at the beginning of chapter 4 in my book:
[link:www.amazon.com]
let buttonClicked (e:System.EventArgs) =
MessageBox.Show(e.ToString()) |> ignore
I'm probably going to start sounding like a broken record, but this is covered at the beginning of chapter 4 in my book:
[link:www.amazon.com]
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I have a windows forms button and I attach a function to its Click event, how can I make the function evaluate to the unit type?
let button = new Button()
button.Click.Add(buttonClicked)
let buttonClicked (e:System.EventArgs) =
let d = MessageBox.Show(e.ToString())
printf "" // stupid way of forcing the expression to evaluate to the unit type .. (?)
Any suggestions?